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		<title>The Serious Art of Designing Fun - Latest comments</title>
		<link>http://khoolworks.homedns.org/blog1.php?disp=comments</link>
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			<title>In response to: Dapple: An indie development success story</title>
			<pubDate>Tue, 10 Feb 2009 13:36:20 +0000</pubDate>
			<dc:creator>Owen [Visitor]</dc:creator>
			<guid isPermaLink="false">c10@http://khoolworks.homedns.org/</guid>
			<description>Thanks for the shout-out! Dapple is in submission now and I'm just waiting for approval. Very exciting... :-)</description>
			<content:encoded><![CDATA[Thanks for the shout-out! Dapple is in submission now and I'm just waiting for approval. Very exciting... :-)]]></content:encoded>
			<link>http://khoolworks.homedns.org/blog1.php/dapple-an-indie-development-success-stor#c10</link>
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			<title>In response to: Review: Torque Game Builder</title>
			<pubDate>Mon, 09 Feb 2009 07:07:02 +0000</pubDate>
			<dc:creator>ckhoo [Member]</dc:creator>
			<guid isPermaLink="false">c9@http://khoolworks.homedns.org/</guid>
			<description>Another engine worth taking a look at is &lt;a href=&quot;http://unity3d.com/&quot;&gt;Unity 3D&lt;/a&gt;. The pricing is within the same range as TGB. Based on what I've seen so far, it's THE engine if you're intending to develop a fully 3D title. In addition, Unity 3D supports the PC, Mac, iPhone, and Wii (like TGB). The only downside is that the game editor itself is currently designed to run only on a Mac.&lt;br /&gt;
&lt;br /&gt;
Expect to see a review about Unity 3D in the upcoming blogs.&lt;br /&gt;</description>
			<content:encoded><![CDATA[Another engine worth taking a look at is <a href="http://unity3d.com/">Unity 3D</a>. The pricing is within the same range as TGB. Based on what I've seen so far, it's THE engine if you're intending to develop a fully 3D title. In addition, Unity 3D supports the PC, Mac, iPhone, and Wii (like TGB). The only downside is that the game editor itself is currently designed to run only on a Mac.<br />
<br />
Expect to see a review about Unity 3D in the upcoming blogs.<br />]]></content:encoded>
			<link>http://khoolworks.homedns.org/blog1.php/review-torque-game-builder#c9</link>
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			<title>In response to: Review: Torque Game Builder</title>
			<pubDate>Sun, 08 Feb 2009 03:26:06 +0000</pubDate>
			<dc:creator>Owen [Visitor]</dc:creator>
			<guid isPermaLink="false">c8@http://khoolworks.homedns.org/</guid>
			<description>Great write-up! Thanks for sharing your experiences with Torque. It's an engine I had fiddled with briefly a few versions back. I might have to take another look at it.</description>
			<content:encoded><![CDATA[Great write-up! Thanks for sharing your experiences with Torque. It's an engine I had fiddled with briefly a few versions back. I might have to take another look at it.]]></content:encoded>
			<link>http://khoolworks.homedns.org/blog1.php/review-torque-game-builder#c8</link>
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			<title>In response to: 2D is the way to go</title>
			<pubDate>Fri, 06 Feb 2009 23:55:28 +0000</pubDate>
			<dc:creator>ckhoo [Member]</dc:creator>
			<guid isPermaLink="false">c7@http://khoolworks.homedns.org/</guid>
			<description>Hi, Mat.&lt;br /&gt;
&lt;br /&gt;
Thanks for the quick head's up. I'm going to take a look at that!</description>
			<content:encoded><![CDATA[Hi, Mat.<br />
<br />
Thanks for the quick head's up. I'm going to take a look at that!]]></content:encoded>
			<link>http://khoolworks.homedns.org/blog1.php/2d-is-the-way-to-go#c7</link>
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			<title>In response to: 2D is the way to go</title>
			<pubDate>Fri, 06 Feb 2009 04:36:19 +0000</pubDate>
			<dc:creator>Mat [Visitor]</dc:creator>
			<guid isPermaLink="false">c6@http://khoolworks.homedns.org/</guid>
			<description>Hey Chris - you should consider getting Torsion as well - it's good value and gives you a debugger and a decent(ish) editor.  It's available from the GarageGames site - gl</description>
			<content:encoded><![CDATA[Hey Chris - you should consider getting Torsion as well - it's good value and gives you a debugger and a decent(ish) editor.  It's available from the GarageGames site - gl]]></content:encoded>
			<link>http://khoolworks.homedns.org/blog1.php/2d-is-the-way-to-go#c6</link>
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			<title>In response to: Another week, another look</title>
			<pubDate>Mon, 27 Oct 2008 02:31:36 +0000</pubDate>
			<dc:creator>ckhoo [Member]</dc:creator>
			<guid isPermaLink="false">c5@http://khoolworks.homedns.org/</guid>
			<description>Thanks, Owen!</description>
			<content:encoded><![CDATA[Thanks, Owen!]]></content:encoded>
			<link>http://khoolworks.homedns.org/blog1.php/another-week-another-look#c5</link>
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			<title>In response to: Another week, another look</title>
			<pubDate>Sun, 26 Oct 2008 14:27:08 +0000</pubDate>
			<dc:creator>Owen [Visitor]</dc:creator>
			<guid isPermaLink="false">c4@http://khoolworks.homedns.org/</guid>
			<description>The new site design is looking good!</description>
			<content:encoded><![CDATA[The new site design is looking good!]]></content:encoded>
			<link>http://khoolworks.homedns.org/blog1.php/another-week-another-look#c4</link>
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			<title>In response to: Standard practices for designing games?</title>
			<pubDate>Wed, 22 Oct 2008 00:49:55 +0000</pubDate>
			<dc:creator>Kalvin.M [Visitor]</dc:creator>
			<guid isPermaLink="false">c3@http://khoolworks.homedns.org/</guid>
			<description>I never knew you were so interested in game design. I am really interested to hear about the game your making.&lt;br /&gt;
If you are ever interested in attempting to make  a game let me know, Im always looking for a side project. I know action script and I use flash quite a bit, I would love to learn more about programming.</description>
			<content:encoded><![CDATA[I never knew you were so interested in game design. I am really interested to hear about the game your making.<br />
If you are ever interested in attempting to make  a game let me know, Im always looking for a side project. I know action script and I use flash quite a bit, I would love to learn more about programming.]]></content:encoded>
			<link>http://khoolworks.homedns.org/blog1.php/standard-practices-for-designing-games#c3</link>
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			<title>In response to: Standard practices for designing games?</title>
			<pubDate>Sun, 19 Oct 2008 06:48:04 +0000</pubDate>
			<dc:creator>why [Visitor]</dc:creator>
			<guid isPermaLink="false">c2@http://khoolworks.homedns.org/</guid>
			<description>Wow! Serious fun man!</description>
			<content:encoded><![CDATA[Wow! Serious fun man!]]></content:encoded>
			<link>http://khoolworks.homedns.org/blog1.php/standard-practices-for-designing-games#c2</link>
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